3.4 – Reloads

3.4.1  An “emergency reload” is when the magazine/cylinder and the chamber are both empty in the firearm, and is the preferred reload for IDPA competition.

3.4.2  The shooter initiates a reload by performing any one of the following actions:

  1. Withdrawing a magazine, speed loader or moon clip from a carrier, pocket or waistband.
  2. Activating the magazine release on a semi-auto pistol (as evidenced by the magazine falling from the firearm)
  3. Opening the cylinder of a revolver.

3.4.3  A firearm is deemed to be reloaded when the magazine is seated and the slide is in battery or the revolver cylinder is closed. The firearm must contain at least one unfired cartridge in the chamber, magazine, or cylinder.

3.4.4  If the shooter “drops” or “racks” the slide prior to leaving a Position of Cover and the slide fails to go fully into battery, this must be considered a malfunction and no penalty shall be assessed.

3.4.5  A firearm is deemed empty when there is no live ammunition in the chamber or magazine for semi-autos, or there is no live ammunition in the cylinder for revolvers.

3.4.6  Shooters may not perform a reload which results in a magazine (or loose rounds) being left behind after there was an unfired cartridge in the chamber, magazine, or cylinder at the time the reload was initiated. When done intentionally, this is commonly known as a “speed reload”, but doing this unintentionally is still illegal and will result in a Procedural Error penalty being issued.

3.4.7  Dropping a loaded magazine or speed loader/moon clip does not incur a penalty as long as the shooter retrieves and properly stows the loaded magazine or speed loader/moon clip prior to the firing of the last shot in the string of fire.

3.4.8  When clearing a malfunction, the magazine or speed loader/moon clip and/or ammunition that may have caused the malfunction does not need to be retained by the shooter and will incur no penalty if dropped.

3.4.9  A shooter may not remove a loading device after the start signal and stage it (e.g. toss on table, ground or hold in hand) for use later in the stage. However, the stage description may specify staging loading devices prior to the start signal for all shooters as part of the CoF. Firearms must start from the mechanical condition ofreadiness appropriate to their design and shooter’s division.

3.4.10  Firearms and magazines must always be loaded to the shooter’s division capacity, unless otherwise specified by the CoF.

3.4.11  Firearms and magazines manufactured such that they cannot be loaded to the division capacity may still be used as long as they are loaded to their maximum capacity and meet all other criteria for that division.

Posted on: April 9, 2019 , by :

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