3.6 – Fault Lines
3.6.1 Fault Lines must be employed by Match Directors to mark the limit of a Position of Cover or shooting positions for a CoF.
3.6.2 Fault lines must be marked in such a way that they are consistent for each shooter. Examples of fault line materials are a physical barrier such as a barrel or short wall, a tightly stretched rope, dimensional lumber, angle iron, tape, paint or a flat metal bar.
3.6.3 When Fault Lines are used to delineate cover:
- Fault Lines are used to ensure a shooter is behind cover when engaging targets from a Position of Cover (PoC). There will only be one Fault Line at each PoC, and that line applies to all targets engaged from that PoC.
- Physical objects used (wood, rope, barrels, walls), as Fault Lines, to delineate cover must start at the cover object (e.g. wall, barrel, etc.) and extend back away from cover in the up-range direction. The object used to mark the line must extend back away from the cover object at least 3 feet.
- A shooter who engages a target while faulting the line (which is defined as the shooter touching the ground or other objects on the non-cover side of the fault line) shall be assessed a PE.
- Other measurement methods for determining cover must not be employed.
3.6.4 When Fault Lines are used to limit a shooting position (e.g. shooting in the open from behind a fault line).
- A shooter who engages a target while faulting the line (which is defined as the shooter touching the ground or other objects, on the non-shooting side of the fault line as defined by the written stage description) shall be assessed a PE.
Posted on: April 9, 2019 , by : @downzero.ro